Carnegie Mellon University hosted more than 120 researchers in June for Statistical Challenges in Modern Astronomy VI, bringing together experts in statistical methods and machine learning with astronomers and cosmologists to discuss pressing inference problems facing this data-rich field.
A conference devoted to nonclinical biostatistics—a vibrant and challenging application area in biopharmaceutical research—will take place June 12–14, 2017, at the Fiber Optics Building at Rutgers University in Piscataway, New Jersey.
In April 2016, the American Statistical Association shared its Discovery Through Statistics booth at the USA Science & Engineering Festival with a team of statistics students from Laber Labs, the creation of North Carolina State University’s Eric Laber. They were in Washington, DC, to showcase their latest project, a video game called Laser Foxes. Among adults and children alike, the computer game was a hit—and thanks to the game’s design and the Laber Lab team’s explanations of its underlying statistical methods, each contender left with a better understanding of the different applications of statistics.
In 1840, Florence Nightingale begged her parents “to let her study mathematics instead of doing worsted work and practicing quadrilles.” Her mother “did not approve, home duties were not to be neglected for mathematics.” She assumed that her daughter’s destiny was marriage, “and what use were mathematics to a married woman?” Her father, who loved math and had communicated that love to his daughter, nevertheless urged her to study more appropriate subjects (for a woman), “history or philosophy, natural or moral.” Florence expressed her preference for mathematics by saying, “I …
Amstat News is the monthly membership magazine of the American Statistical Association, bringing you news and notices of the ASA, its chapters, its sections, and its members. Other departments in the magazine include announcements and news of upcoming meetings, continuing education courses, and statistics awards.
“If we can get you to be more aggressive in the game until you’ve overextended yourself, for example, we can take those lessons into the educational materials we’re working on next. We can use statistics to prompt kids to behave in a way that makes it easier to learn faster or recall information better.
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